Burned out on Mad Max. 

Kinja'd!!! "Tohru" (tohrurokuno)
09/07/2015 at 12:18 • Filed to: None

Kinja'd!!!1 Kinja'd!!! 3

Since I got it last week, I’ve put 27 hours into Mad Max. While I’ve certainly gotten my money’s worth out of it (~$18 through a CD Key website), I’m fairly burned out on the game as a whole. Here’s why.

To give you a spoiler-free idea of where I’m at, I have Jeet’s territory completely cleared and have done a few missions in the next two. I’ve made it to Gastown, but not completed any missions there. I have most of the convoy awards, and my Magnum Opus is ~70% upgraded.

The biggest problem with Mad Max is how much time you have to spend on foot in missions. You drive to a place, get out, beat a bunch of War Boys or Buzzards, go back to the car, drive to the next place. I’ve started to actively dread clearing out War Boy camps. I’m playing Mad Max to be a fuel-injected suicide machine, not to be mashing X and Y to slog through a dozen enemies in hand to hand combat.

The convoys are a chance for the game to shine. You get to use the humorously-named Thunderpoon along with your shotgun and harpoon to tear a bloody swath through Gastown convoys. It’s everything you expect from a modern Mad Max property: pulling doors, wheels, and drivers off of enemy cars; detonating vehicles with the Thunderpoon, clearing boarders with the shotgun, leaving a trail of burning vehicle husks in your wake. It’s just a goddamn shame it’s let down by the on foot action.

The sniper rifle is a strange gameplay choice too. You can only snipe out of the back of the Magnum Opus - you have to come to a complete stop and swap positions with Chumbucket. He can drive the car around with you in the sniper seat, but it’s at walking pace.

The prep for taking on a War Boy base is interesting: you snipe enemy snipers (or do hit and fade attacks to pull down their towers with the harpoon), take out defenses via sniper or harpoon, scout alternative entrances, etc. Then you get out of the car, and it all falls apart.

There’s dozens of enemy vehicles to capture and collect. To collect them, you have to drive them all the way back to a stronghold - which can take awhile. Plus Chumbucket won’t ride in anything but the Magnum Opus. Without him, you have no harpoon, no Thunderpoon, no repairs, and no sniper rifle. So while the game says you can use enemy cars to scout unnoticed, you’re just going to stick to the Opus.

To clear minefields , you can’t use the Opus. You have to use Chum’s buggy, which is the only vehicle the dog will ride in. The dog can sniff out the mines, which you have to get out and disarm. Chum’s buggy is non-upgradable, so no boost and no defenses at all. It’s busywork of a transparent sort you can only do once all other threats are gone.

I want to enjoy this game. There’s glimpses of brilliance in it. But there’s way too much that feels like a reskinned Shadow of Mordor - ESPECIALLY the on foot combat.

Rant over.


DISCUSSION (3)


Kinja'd!!! Santiago of Escuderia Boricua > Tohru
09/07/2015 at 12:26

Kinja'd!!!1

I didn’t buy it based on the kotaku review. Seems like you had a lot of the same issues like repetitive missions and terrible on foot action


Kinja'd!!! TwinCharged - Is Now UK Opponaut > Tohru
09/07/2015 at 12:34

Kinja'd!!!0

I have watched gameplay of Mad Max and while it does look wonderful, I can’t help but think I’d get bored of it easily. It just seems a bit repetitive.

However, I have played 56 hours of TDU 2 and 67 hours of Elite Dangerous, so what do I know :P


Kinja'd!!! Tohru > TwinCharged - Is Now UK Opponaut
09/07/2015 at 12:53

Kinja'd!!!0

I have like 50 hours of Euro Truck Simulator 2, and over a thousand hours of Transport Tycoon Deluxe/OpenTTD.