![]() 03/30/2015 at 06:27 • Filed to: None | ![]() | ![]() |
but this time I wouldn't want to run the thing in the street. Rather, I'd make !!!error: Indecipherable SUB-paragraph formatting!!! in the shape you see here in an empty piece of land, because it's a residential area with schools, a hospital and a church. I think the only cars that can race in the actual street this track is based on are SAE-like cars or eco race cars ( !!!error: Indecipherable SUB-paragraph formatting!!! ), granted they're smooth.
Oh, and unlike the first one I made (which I still think is brilliant), I've got enough space to add sector labels like the one you see above. DRS spots? I have some good places, but they're a bit too twisty, and you're gonna need downforce even in those spots.
While I think it's a bit Tilkean, I think this is eons better than his next one. Part of that is because there's lots of interesting short-track config opportunities here.
3.92 km (2.43 mi) long, almost 30 turns, and yet I think this is a flat track with next to no elevation change (might bike round here though, just to check). I think this track will have many neat and clean overtaking spots.