I hate programming.

Kinja'd!!! "Nibby" (nibby68)
02/27/2014 at 23:18 • Filed to: None

Kinja'd!!!0 Kinja'd!!! 19

Even in C# for Unity 3D. I just don't have the mindset for it.


DISCUSSION (19)


Kinja'd!!! interrogator-chaplain > Nibby
02/27/2014 at 23:22

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I tried to program, and failing at it sucked. It was a lot like trying to paint a Picasso without ever having seen a Picasso before. You know the essence of what you're supposed to do, but you have no idea how exactly to achieve it exactly. That's what it was like for me.


Kinja'd!!! 404usernotfound > Nibby
02/27/2014 at 23:22

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I feel you bro. I've done a ton of Java, and I know how if feels to just be stumped or just plain tired of it.


Kinja'd!!! jariten1781 > Nibby
02/27/2014 at 23:45

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I bailed on anything to do with computers right after I got my degree (in Computer Engineering). Couldn't see myself doing that stuff for decades.


Kinja'd!!! KillerRaccoon - Group J's Sébastien Loeb > Nibby
02/27/2014 at 23:53

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Love me some programming. Haven't done much C# (just fooled around in it a bit for some modding), but I've done a bunch of C++


Kinja'd!!! JasonStern911 > Nibby
02/28/2014 at 00:04

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programming is a great profession. it pays well, providing for your personal interests, and I have a feeling that these computer things aren't going away.


Kinja'd!!! SlightlyInsane > Nibby
02/28/2014 at 00:33

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I find JavaScript to work best in Unity. Got a game on Steam Greenlight right now, actually!


Kinja'd!!! Meatcoma > Nibby
02/28/2014 at 08:48

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I learned in C# and now almost exclusively program in vb. I'm also the guy everyone at work comes to when they come across C# code that they for whatever reason want changed to vb.


Kinja'd!!! Nibby > Meatcoma
02/28/2014 at 08:54

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:o That's good to know!


Kinja'd!!! Nibby > SlightlyInsane
02/28/2014 at 08:56

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I'm taking a game design class and she wants us to use C# so I'm gonna stick by what she says.

Also, let us know about your game when it is released! Congrats


Kinja'd!!! Nibby > JasonStern911
02/28/2014 at 08:56

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Yep, but the only thing is that I am terrible at it xD


Kinja'd!!! Nibby > KillerRaccoon - Group J's Sébastien Loeb
02/28/2014 at 08:56

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I've heard it's pretty easy to transition to C# from C++


Kinja'd!!! Nibby > jariten1781
02/28/2014 at 08:57

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May I ask what're you doing now?


Kinja'd!!! jariten1781 > Nibby
02/28/2014 at 09:07

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Spent 5 years as an officer on submarines, now I'm a Systems Engineer and Program Manager in a weapons and security consulting company. I currently spend about half my time as an oversight engineer on electronics packages for a missile that's being refreshed (Trident II D5) and the other half doing finance, contracting, and budgets.


Kinja'd!!! KillerRaccoon - Group J's Sébastien Loeb > Nibby
02/28/2014 at 09:27

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It is, though I did it the other way around. They're both based on C, so they share almost everything.


Kinja'd!!! JasonStern911 > Nibby
02/28/2014 at 19:08

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the trick is to break everything down into very small steps/pieces.


Kinja'd!!! Nibby > JasonStern911
02/28/2014 at 19:09

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Yeah I try doing that. It helps a lot, but then there are also times where I have NO idea why my C# code for Unity isn't working and then I'll mess around with it and it will work and I have no idea why or how...


Kinja'd!!! JasonStern911 > Nibby
02/28/2014 at 23:03

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yeah, that's trick #3. trick #2 is to Google the answer.


Kinja'd!!! Nibby > JasonStern911
02/28/2014 at 23:42

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EDIT: Nevermind. Thanks


Kinja'd!!! With-a-G is back to not having anything written after his username > Nibby
03/01/2014 at 10:00

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What's the most Jalop way to program? I'm thinking plain C. Assembly is like a Model T with all kinds of levers and pedals and things, but bare C is like an engine mated with an H-pattern manual going to the rear wheels. You're comfortable with it no matter the size of the engine or the number of gears.