![]() 11/15/2014 at 19:35 • Filed to: None | ![]() | ![]() |
While I prefer Playstations, the controller for the xbone is one of the best I've ever felt!
![]() 11/15/2014 at 19:37 |
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It is amazing wait till you see Forza 5
![]() 11/15/2014 at 19:37 |
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Sega Genesis> All others
![]() 11/15/2014 at 19:39 |
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Amazing controller. I got my Xbox One sitting under my 360 and I play Forza occasionally on it.
![]() 11/15/2014 at 19:41 |
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As an Xbone owner, indeed.
![]() 11/15/2014 at 19:49 |
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The DualShock 4 is better. Just saying.
![]() 11/15/2014 at 20:23 |
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With respect, it depends on whether you're playing shooters or games that need control symmetry (say, Katamari Damacy). IMHO, the position of the left analog stick for shooters is total horseshit: does. not. work.
I also have very large palms proportional to the length of my fingers, so the shorter "heels" of the DualShock controller line end up causing the controllers to climb in my hands during use, pushing the controller to a point of awkwardness for the triggers and shoulders. In short, for me the DualShock series has not a chance in hell - while the 360 and One are just next to perfect. I say this as someone who has spent countless hours in FFVII, X-Men Legends, Shadow of the Colossus, and other titles on the PS:2.
![]() 11/15/2014 at 20:25 |
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For me, the 360 controller is actually better, but just by a smidgen.
![]() 11/15/2014 at 20:28 |
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The new one is much better than the older ones. Its bigger over all which definitely helps. I'm so used to the DS controllers that the Xbox ones were always kinds weird for me. Just my opinion.
![]() 11/15/2014 at 20:34 |
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The first console I sank serious, serious hours into *was* actually the original Xbox, with the "Giant Slab of Ham" controller. It was so much better *for me* than the gamepad I had for my computer it was unreal. I preferred it to the later S controller - and this is despite having fingers that are like... girl short. Big palm, wide set to the hand, short fingers - > Xbox, all the way. It's a question of the finger angles more so than length.
As much time as I spent with the Ps2, I never got out of suffering serious hand cramps in long sessions - while I once ended up playing, I think, over 16 hours straight in Oblivion without issue on the 360.
![]() 11/15/2014 at 20:53 |
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First thing was the PS2 for me. I have kinda long fingers so it wasn't too bad. The only times were when I had hours upon hours in NASCAR games because the R2 didn't have springs like the R2 on the DS3 did. GT on the DS3 would occasionally do it from going between X and Square. Again, never had many issues after many, many hours on CoD during my middle school years. So far with my PS4 and the DS4 I haven't had really any issues. Of course right now I don't have anything but sports so after a bit I get bored and switch over to Netflix. Hopefully soon I'll have something I have to play through that's gonna take a few hours to get to know how the controller really feels. Probably GTA V or something.
![]() 11/15/2014 at 21:25 |
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For me, circle/square/x/triangle tended to make for too much of an awkward angle of my thumb toward the other fingers, and the analog stick thing with me in shooters is that I want my movement hand to have a natural forward/left/right position, which means the higher, more straight-line location where the PlayStation controllers put the D-pad. Quick correction to the right stick with the side/pad of the thumb in between taps of the four buttons seems to work better for me in a shooter perspective, and for the right stick to have its frame of reference rotated relative to the thumb is less disconcerting than having both that way. In other words, forward on the DS series as a hybrid thumb close/push forward is hard to do straight with my hand, but if I'm aiming, it doesn't matter if the movements to get where I'm going are straight, because aiming is an auto-correcting motion anyway... I'm pretty fundamentally useless trying to play Ratchet & Clank or GT on the PS3 because I'm always pushing the left stick crookedly. My finger is mostly straight on the controller stick instead of more flexed/bent, so I have to swing or curl my whole finger at once - doesn't work unless I pull the whole controller into my hand, then my finger's bunched up on itself.
I'm just glad MS shot a little closer toward my comfort zone than Sony did.
![]() 11/15/2014 at 21:32 |
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I guess its just a personal preference to me as to the sticks on the DS3. maybe it's the too many hours of Call of Duty in middle school but I just got really user to it. I guess it just felt more natural to me than the 360 controller. I do have longer thumbs though so it wasn't really ever an issue moving the left stick for me. Just seemed more streamlined and quicker to use the stick rather than the d-pad.
![]() 11/15/2014 at 21:39 |
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The PS controller is designed where the left stick is moved by sort of rolling the thumb around in its ball. This works for most people. The XBox controller is designed where the left stick is moved by pushing the thumb out/in, left/right more in line with the arm. This also works for most people. Chalk it up to me being in the second group, but emphatically not in the first. My natural position is with left thumb on the left stick's back edge, right thumb floating somewhere around the "A", and the controller held slightly tighter in the left hand than the right. Move the right stick about at the joint of the thumb between presses, and "pointer" the thumb to hit the D-pad.
I dunno. It's different for everybody.
![]() 11/15/2014 at 21:51 |
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I'm more in the first group. I always use the "pad" of my thumb on top of the stick. The new DS4 is better because they finally put the indents in. That was the problem with the DS3. After my far too many middle school all nighters because of CoD the sticks became worn off of the courser texture. After hours if my hands were sweaty or had water on them I couldn't grip the stick as well.
![]() 11/15/2014 at 22:05 |
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Which group you're in even impacts how useful stick-clicks are to you. I find it easier to click the left stick in an extreme position than straight, and the right stick easiest to click closer to straight down. A lot of the time -say in Halo, with a quick duck while moving and a quick snap-in to a scope - the game's needs match those actions perfectly. Other times they don't. In short, I'm glad I'm trained as a Mech. E and not an industrial engineer or related field - ergonomics is a fun country, but I'd absolutely detest living there - there's always some people you can't match properly.
I'm tempted to make an "if you know what I mean" double entendre with any phrases involving sweat and wearing the rough spots off one's stick, but I will (mostly) refrain. One of my controllers got a soft spot in the crown indentation that eroded into an almost melanoma scab-looking defect, after I'd used it so long the four little texture dots had worn off. I think it happens to all controllers in time, as long as they're OEM and not 3rd party crap that will die first. My buddy with the PS2, on the other hand, developed bad stick-wander on one of his controllers long before the sticks were worn off on top, due to a lot of long play with people playing putting a lot of pressure unavoidably on the sticks at bad angles(yo!).
![]() 11/15/2014 at 22:15 |
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Heh, I didnt even think of that when I was typing. For me it isn't really hard to click the stick straight down. I guess its kinda a plus to having long thumbs. I think I just got so used to the DS3 that the 360 was kinda weird. Granted I now play mostly sports games now but back in middle school when I would spend literally all weekend playing CoD you get really used to the way the controller feels and works. The stick movements were always pretty comfortable and easy for me. With NHL on the DS4 stick movement is much easier with the indents compared to the domed sticks of the DS3. I think the DS4 is a major improvement over the DS3 in terms of aesthetics and ergonomics. The contours of it just fit your hands better than the DS3.
![]() 11/15/2014 at 22:20 |
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That's good to hear. I kept getting tempted to go cheap-PS3-hunting because of TLoU and some of the other titles, but I never really ran out of 360 fodder, and since the ergonomics stank for me...
I need to try a PS4 at some point. I'm still a skeptic of equal position sticks, but if the other issues are resolved it'd be more than workable.
![]() 11/15/2014 at 22:29 |
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The DS4 is a bit longer too. So the sticks are a bit further apart. This helps. The back has a bit of a curve too. The R2/L2 have a bit of a dip in them like the RT/LT on the 360 but they're bigger and are a bit tighter. I'll post pictures in a bit if my phone let's me.
![]() 11/17/2014 at 16:02 |
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You still have a Genesis?
![]() 11/17/2014 at 17:11 |
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Damn straight! Model 1 too! gets played more than my ps3.
![]() 11/17/2014 at 17:14 |
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Awesome! I wish I had kept my Genesis, I'd definitely play it more than my PS3 too! I still have my NES though, it gets a good bit of action still.