![]() 08/03/2013 at 18:20 • Filed to: BeamNG, Soft Body Physics, Rigs of Rods | ![]() | ![]() |
!!!error: Indecipherable SUB-paragraph formatting!!! Stream here, but nothing really being streamed just info from a dev in the chat.
!!!error: Indecipherable SUB-paragraph formatting!!! has all the information on the demo and alpha access.
!!!error: Indecipherable SUB-paragraph formatting!!! Download link of the tech demo from my dropbox since their servers are getting pounded, uploading as I type. Should be up in 20 minutes or so.
Tech demo only contains the pickup and the test map, but the alpha will contain all reasonably completed cars and maps. Alpha will cost $15.
Edited to replace info link.
![]() 08/03/2013 at 18:43 |
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More impressive than every tech demo to come out of E3 this year.
How come The multi-billion dollar AAA games industry isn't at the forefront of innovation like this?
![]() 08/03/2013 at 18:43 |
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I am going to waste so many hours doing dumb things like this.
![]() 08/03/2013 at 18:49 |
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This sort of procedural physical simulation is extraordinarily taxing. I have a top-flight gaming PC, and Rigs of Rods, which uses a similar albeit older engine, ran at 30fps if I was lucky and wasn't doing anything complicated. Add a few more vehicles and it slows to a crawl. Time will tell how well the BeamNG team have optimised their engine, but the major issue is computing power.
![]() 08/03/2013 at 19:08 |
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50-50 lack of power on the last/current gen gaming consoles (they are very good at doing the "normal" tasks we see in most games but not very good at doing something like this) and the AAA gaming industry just being so sedentary looking for formula for a cash cow (see : CoD from MW on).
![]() 08/03/2013 at 19:34 |
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Just a little editing note from the stream chat.
"you can change car color by opening the materials.cs file in a text editor
» and change the diffuseColor[2] value i think
» for the main car's material
» it is "R G B A""
![]() 08/03/2013 at 19:38 |
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I'm going to waste entire DAYS.
![]() 08/03/2013 at 20:04 |
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This would break most PCs under full load because of the physics being done.
![]() 08/03/2013 at 21:52 |
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There's something really off about the handling physics. Particularly, the truck in the demo.