Basically the NBA Jam of F1 games, what I did here.

Kinja'd!!! "Wheelerguy" (wheelerguy)
08/23/2017 at 11:45 • Filed to: Database, Grand Prix: The Dream, NBA Jam, F1

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Only that the characters and cars aren’t caricatures like NBA Jam or F1 Race Stars.

Think this (and similar 32-bit F1 games):

but in the style of Arch Duke’s shoops. Auto Modelista, but more vector art-y.

Now for driver stats. Besides aggression and setup strength, what other parameters can I use as an RPG-like stat line?


DISCUSSION (1)


Kinja'd!!! Shoop > Wheelerguy
08/23/2017 at 12:17

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From good ideas to bad: How good In the wet, how hard they are on cars/tires, crash proness