"duurtlang" (duurtlang)
03/14/2017 at 13:48 • Filed to: None | 1 | 8 |
In a week and a half the Euro Oppo meet will take place. 20 people. Nürburgring and Spa. We’ll get to drive both, in our own cars. My question to you: which game offers the best practice?
Bonus points for games that can be downloaded for (almost?) free, which offer an online multiplayer and don’t require a console or state of the art game pc. Graphics quality is irrelevant.
djmt1
> duurtlang
03/14/2017 at 13:56 | 0 |
Forza 6 or Assetto Corsa have the most accurate/up to date representations of the tracks in question.
bhtooefr
> djmt1
03/14/2017 at 14:57 | 0 |
And Forza 6 Apex is free (on Windows 10), although it needs a pretty beefy PC to run poorly. I guess you could turn it down to 720p and still have a slideshow.
Klaus Schmoll
> duurtlang
03/14/2017 at 14:57 | 0 |
If and that’s a big if, I drive round the ‘ring, I’ll drive like an undertaker. Spa should be fine since it’s a parade lap behind a pace car.
Rust and Dust - Oppositelock Forever
> Klaus Schmoll
03/14/2017 at 16:20 | 0 |
That doesen’t necessarily preclude you from hooning:
Rust and Dust - Oppositelock Forever
> duurtlang
03/14/2017 at 16:28 | 0 |
It’s not perfect, but Project CARS was fairly cheap on Steam awhile back, a couple years old so the system requirements for PC aren’t as taxing, and has both Spa and Nurburgring as available tracks.
GolfR Guy
> Rust and Dust - Oppositelock Forever
03/14/2017 at 17:13 | 0 |
E90M3 and I practiced on Forza 4 before going to the ring. It did a pretty ok job at teaching you the basics of the track/public toll road*. I also watched this:
Really listen to what he says; it’s really cool when you can hit proper apexes and such.
duurtlang
> Klaus Schmoll
03/15/2017 at 03:30 | 0 |
I wouldn’t push my car much either. It’s my daily driver and I have zero experience on tracks. Risking a crash isn’t worth it. I’d like to know what to expect though.
BiTurbo228 - Dr Frankenstein of Spitfires
> duurtlang
03/15/2017 at 10:16 | 0 |
We’ve been playing Forza 4 and if that’s anything to go by we’ll be blisteringly fast right until the moment we clip a kerb wrong in which case we’ll violently flip over, wrecking the car utterly. At which point our car will ghost out, return to the track, and continue on at a much-reduced pace (damage being turned on).
Should be a doddle ;)