Super Hatches Racing Series is Back!!! 

Kinja'd!!! "Autofixation" (Autofixation)
08/25/2015 at 17:00 • Filed to: Fourza, super, hatches, forza, 4, racing, series

Kinja'd!!!1 Kinja'd!!! 8
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I’m BACK and that means so is the Forza 4 Super Hatches Racing Series! !!!error: Indecipherable SUB-paragraph formatting!!!

So three weeks after our original scheduled appointment for getting our internet connected, they finally decided to send someone out to get it set up. The only problem is… that it is s..l..o..w…. because I live in the middle of nowhere. I am hoping that because they were so busy due to so many people suddenly getting internet that they will start to offer high speed, one can only wish. So I may need someone else to host the lobby.

Crank up the rear sway bars, turn up the rear bias on the center diff, kick the toe out a little, and just dial out the understeer, turn up the over steer and get a car ready for Maple Valley this Friday at 8 PM EDT, (UTC -4) The lobby should be open an hour ahead of time at 7 PM (2000 hours)


DISCUSSION (8)


Kinja'd!!! SVTyler > Autofixation
08/25/2015 at 17:03

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I can host, I’ve got 200Mb/s coming straight out of the wall here at college so no NAT-type or router problems either.


Kinja'd!!! K-Roll-PorscheTamer > Autofixation
08/25/2015 at 17:06

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This I can actually do. It fits in my new schedule!


Kinja'd!!! RoboRed "The road to hell is paved with overturned Vanduras" > Autofixation
08/25/2015 at 17:35

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I’ll see about popping in on this one. I don’t have anything going on this Friday that I can think of offhand.


Kinja'd!!! nich > Autofixation
08/28/2015 at 16:54

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I may be here for this as well.. need to make a car first though.


Kinja'd!!! SVTyler > Autofixation
08/30/2015 at 21:38

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Just out of curiosity, why don’t you like the BoP series?


Kinja'd!!! Autofixation > SVTyler
08/30/2015 at 23:00

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I find it frustrating that you either need to sandbag or handicap your car to match the target time. I know that I probably spend a disproportionate amount of time practicing and learning the tracks than some of the other guys in the series, but when I know the rules for a race, I build each potential car, test it, tune it, then figure out which one I am going to use. I then learn the track, come up with my own braking point references, turn in points, etc. I mean, yeah, it was frustrating to lose in the old GT series with no BoP, but I purely blamed myself for not spending enough time tuning my car, something I have since done a bunch of research on and taught myself how to do.

Basically, I just don’t think it is really a testament to the whole picture of racing, where you are responsible for building a car and learning the track. I also don’t think you can get close to guaranteeing that each person is driving at their full potential, or that their car is even with the others.

In my race, I hear the guys bitch about not having the driving lines, but they usually improve their lap times by 3-5 seconds by the end of the race. They can learn the tracks, they just don’t until they are forced to. Robo ran a FWD Honda Civic at 1:38 at Maple Valley. That’s about how fast I was running the Peugeot 207S in practice which is pretty impressive. I watched the replay and saw him markedly improve throughout the race. I’m just using this as an example to show that some of the guys are capable of improving when rules kind of force them to.

The BoP series make sense. Just not my type of thing. I would rather see how I stack up against the other guys (maybe a gal, too, that would be really cool, are there any females that would race with us?) when it is just us, our cars, and the track. Consider it the “Hardcore Mode” for Forza.


Kinja'd!!! Autofixation > SVTyler
08/30/2015 at 23:05

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Also, I want to throat punch anyone who uses driving lines in Rivals mode.


Kinja'd!!! SVTyler > Autofixation
08/30/2015 at 23:57

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I’m not going to argue with any of that. Tbh I don’t entirely like the idea of BoP myself. It works theoretically but not entirely practically (like how certain racers were doing 20mph+ faster on the Mulsanne last race and getting so far ahead we only met up at the Ford chicanes) and condemns the quickest drivers to either very slow or extremely difficult-to-drive cars. Remember when I had to drive a 473PI Alfa?

The main problem is that most people don’t have the time or the diligence to put in as much work as you do to improve their lap times and driving skills. Even if they did spend hours and hours and hours practicing, getting every line and braking point perfect, learning the exact right way to tune their cars, they’ll still never be as fast as other drivers are. It’s nothing against them, it’s just that some people are just naturally better at the game and will always be. To be completely honest, Robo in the above example is kind of a bad case study because he’s the best driver in the series; in my experience taking away assists and driver aids doesn’t necessarily nerf the fast guys because they can compensate much better than the average driver, so they’re still at an advantage. Again I know that parity isn’t the point of your series and I’m not trying to take anything away from what it is, but an even playing field is what we’re shooting for in the Grand-Am and roadster series.

Above all, those races are meant to be all-inclusive, no matter how good racers are or how much time they have to dedicate to the game. As these series are based from this website, where anyone and everyone who loves cars is welcome, anyone and everyone should be able to show up on Saturdays and be able to have fun racing with the pack, not puttering around in last place five seconds off the pace. Our GT series had about eight different new guys show up for a round, get their doors blown off, and never race again and I fucking hated passively excluding people like that because it meant they didn’t have fun and didn’t enjoy racing with us. Even if they did stick around certain people were constant back-markers, getting lapped by the same three front-runners multiple times a race which can’t be all that much fun week after week after week.

I’ll amend the series mission statement from “everyone has a chance to win” to “everyone has a chance to race”; winning isn’t necessarily fun in and of itself, but close-quarters driving and battling for position makes the entire race that much better for everyone involved IMO. I’m not trying to change your view, just further explain the reasoning behind our decision. What we’ll probably do once we all get Forza 6 is one BoP series and one no-assist, non-BoP ‘hardcore’ series to satisfy both camps. I look forward to racing in both of them.