"PS9" (PS9)
06/07/2015 at 03:18 • Filed to: blender, git gud | 2 | 8 |
My PC may be a POS, but that’s not gonna stop me!
TheOnelectronic
> PS9
06/07/2015 at 03:31 | 0 |
The vent area at the top looks a little over-smoothed.
Fun blender fact; when using smooth shading, you can select an edge, hit (I think) ctrl-E and select “mark crease” (I think it was that one) and that edge will remain sharp. It helps eliminate that “cartoony” look you can get with smooth shading.
TheOnelectronic
> PS9
06/07/2015 at 03:32 | 0 |
Also, I’m not surprised your PC is giving you trouble. Maybe it’s just because I started modelling for use in games, but good god that seems like a lot of polygons for a coffee cup.
PS9
> TheOnelectronic
06/07/2015 at 03:35 | 0 |
Nope. The real mug is on my desk and the edges at the top of the cup are actually smooth like that.
TheOnelectronic
> PS9
06/07/2015 at 03:36 | 2 |
Dang hippy mugs with their smooth curves. Why, back in my day, A coffee cup had EDGES, dammit!
Svend
> TheOnelectronic
06/07/2015 at 04:21 | 0 |
Heck in my day this was a coffee cup.
If you had guests you used a saucer, if not, well, then you didn’t.
TheOnelectronic
> Svend
06/07/2015 at 04:27 | 2 |
That there coffee cup looks an awful lot like one ‘a them hoity-toity french express-o cups to me. This is how real americans drink coffee:
PS9
> TheOnelectronic
06/07/2015 at 05:11 | 0 |
It’s not really. Gran Turismo Cars had
3x as many faces in them five years ago
, and that was a PS3 game. I bet the next GT will have cars that break a few million a piece easily.
Svend
> TheOnelectronic
06/07/2015 at 05:25 | 0 |
Arrghhhh. That’s a mug. Larger capacity without the opt in or out for a saucer.