![]() 11/10/2015 at 14:48 • Filed to: None | ![]() | ![]() |
What I’m about to render contains over 2 million polygons.
If you don’t know what 2 million polygons means, it’s a lot .
![]() 11/10/2015 at 15:02 |
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![]() 11/10/2015 at 15:03 |
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I weap for your processor.
![]() 11/10/2015 at 15:08 |
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![]() 11/10/2015 at 15:11 |
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Y U NO USE VOXELS? #BlatantTrolling
![]() 11/10/2015 at 15:15 |
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Let us know how it looks in 2 weeks when it’s done rendering
![]() 11/10/2015 at 15:15 |
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![]() 11/10/2015 at 15:44 |
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What are your machine’s specs? Will this destroy it?
![]() 11/10/2015 at 15:48 |
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I’m rendering on my laptop:
2.0 Ghz INtel quad-core i7
8GB DDR3 RAM
Intel Iris Pro integrated graphics
I just rendered a scene with over 6 million polygons and it took almost 9 minutes.
![]() 11/10/2015 at 15:52 |
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Oh, I was expecting more render time. That’s not bad at all. I’ve had 2 hour renders on my big computer.
![]() 11/10/2015 at 15:53 |
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I’ve had a 50-hour incomplete render on my big computer. What do I win?
![]() 11/10/2015 at 16:00 |
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A fist-bump of solidarity, from one renderer to another.